Great Multiverse Online, commonly abbreviated as Multiversal Online, GMVO, or simply MVO, is a massively multiplayer online role-playing sandbox game that was produced and released by BioWare, a subsidiary of Electronic Arts. Developed over the course of more than five years by BioWare Austin and LucasArts at a cost of over $200 million, Great Multiverse Online was first conceived as a MMORPG follow-up to BioWare's Great Multiverse: The Heroes of the Alliance. The game itself was released to the public. Great Multiverse Online features 40 universes and 15-80 planets, eight unique classes divided into the Alliance, Axis and the Horde factions, and over 1,600 hours of story in addition to over a dozen group Flashpoints and Operations, and it is the first MMORPG to feature full-scale voice acting.
Great Multiverse Online does not dramatically diverge from traditional MMORPG gameplay. Players control an avatar in third-person view, interacting with the various elements of the game world and other players, and earn their own starship as part of their class story, which functions as an in-game base. Player-versus-player combat occurs in warzones, either Allied vs Axis, Allied vs Horde, Axis vs Horde or Allies vs Axis vs Horde. However, BioWare has emphasized the story element of the game, something that the company feels is lacking in other MMORPGs.
A player could create a male or female character of the following species: