
The Kromagg
The Kromagg (Second Human Empire: ), also known pejoratively as "Maggs" and "Maggots" by humans) are a humanoid species from Kromagg Prime, Sial'lidik Universe they once ecoeexisted and evolved along side with a race of humans until they developed the ability to travel to other universes after they were driven out of their home.
History[]
The Kromagg were a technologically advanced and highly militaristic race bent on conquering all human-dominated Parallel Earths in preparation for an assault on the world they call Kromagg Prime, the world the humans on that Earth originally drove them from after a world war. Exiled from Kromagg Prime, the Kromaggs put a stop to their tribal wars with each other, uniting under a government known as the Kromagg Dynasty. Through dimensional travelling technology, they set about building their empire, travelling from Earth to Earth and claiming most as their own under a brutal occupation. They do not conquer all worlds however, as one episode revealed that the Kromaggs performed a hit-and-run assault on an unsuspecting Earth by stealing its fuel reserves and leaving, forcing humans on that world to make do without automobiles and such.
Professor Maximillian Arturo, Rembrandt Brown, Quinn Mallory and Wade Welles first encountered the Kromaggs in one of the more than 150 Earths they had subjugated. The Kromaggs began dimensional travelling, they were shocked to see Earth after Earth dominated by Homo sapiens. They both hate and fear humans, considering them "vermin" and the enemy and have treated them accordingly. Kromaggs conquer most parallel earths within the Sial'lidik Universes, they encounter and keep those humans they didn't kill for slave labour, breeding purposes, or as test subjects. They find the discovered humans ugly, though they prize human eyes as a delicacy to eat.
However, unknown to many, even the Sliders the reason for their sudden need for increase expansion was they were at war with a powerful and terrifying enemy they could not defeat, and another they dare not confront upon hearing rumours of a multiversal empire. They immediately underestimated their foes’ superior abilities to travel to other worlds and realities which the Kromaggs could not imagine, the war had not gone well for them and even their hybrid forces and Human collaborators were captured or killed on sight by this threat, even trapping their fellow Kromaggs to Earths they could not slide. This enemy gave them a message to them through telepathy, “Submission, or annihilation”. Some Kromagg soldiers reported back of this other Mepire and shocked o find a group of human-like race that were stronger and more ferocious in combat, realising their defeat was unavoidable, the Dynasty was weakening.
The Kromagg Dynasty came to an end by a rising rebellion of the subjugated Earths with he aid of another faction Known as the Earth Freedom Fighters from Golmar Earth to support a revolt against their oppressors, and a virus had spread to Kromagg controlled Earths. The surviving remnant of the Dynasty was dissolved by the unconditional surrender to the newly formed Coalition of Earths and even sent them back to Kromagg Prime, the counterpart of their version was liberated to show despite how much the unanswered have been treated they shown to be lenient to make a better new future.
Biology[]
Psionic Abilities[]
Some Kromaggs possess psychic abilities. Though they cannot read minds, some have the ability to project illusions and plant post-hypnotic suggestions into human minds. One one Kromagg attempted to force data out of someone's minds by touch, similar to a Vulcan "mind meld". Otherwise, the Kromaggs resort to interrogation, "mind probes" and torture to acquire information.
Almost all Kromaggs however, appear to have an illusion-casting ability which allows them to look Human.
Kromaggs have healing powers, whereby they can heal people with their minds. One person was healed from radiation poisoning through Kromagg healing techniques by a Humagg, showing that they teach it to their half-human soldiers as well. In the episode "Asylum", a human trained by the Kromaggs was able to heal Quinn with Kromagg healing powers. This suggests that the healing powers of the Kromaggs can also be taught to humans.
Kromaggs also have the ability to communicate telepathically to select subservient Humans, thus allowing some Kromaggs to avoid "lowering" themselves by speaking to humans directly.
It is however shown that the Kromagg can speak English, the excuse of not lowering themselves was merely a ploy put into place to cause the Sliders to trust "Mary".
Its been shown that Kromagg telepathic abilities can be taught to humans, not just their healing power: Jules Koenig, raised as Kaldereen by the Kromagg Kolitar, displayed Kromagg telepathic abilities while in the Slidecage, having been presumably taught them by Kolitar, however, Kolitar seemed surprised by the strength Jules displayed when he used the abilities to remove the Kromaggs post-hypnotic suggestion implanted in Rembrandt Brown.
Culture and Society[]
Little is known of their society. It appears to be highly militaristic, with no forgiveness for failure among its members where as two Kromagg soldiers sentenced to death for letting Sliders escape through no fault of their own. Another example with a former commander of the famed "12th Legion" being forced to command a prison world for losing a battle on "Kromagg Prime" he couldn't win.
Kromaggs appear to despise human sentimentality (such as pity) and are insulted when such feelings are directed toward them. They require no sentimentality when "breeding" amongst each other.
A passing reference to Kromagg "Houses"; presumably Kromaggs are also organized by Clans of similar kin.
Their current homeworld has been described as a large forest with tall trees.
With the war ended, many Kromaggs had been forced to abandon such customs when they became a vassal state for the time being and some developed stories of Spirits who brought wrath upon the Dynasty to punish them for their greed and power.
Technology[]
They are technologically advanced, with machines that can control gravity, create forcefields, hand-held energy weapons, genetic engineering and aircraft ("manta" ships) equipped with energy weapons and dimensional travel capabilities.